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Screensavers
Until a few years ago, computer monitors still had problems if they had to
display the same screen image for a longer time - especially in the case of
brighter areas, the picture was liable to burn into the screen. The reason for
this is how the picture is generated in normal monitors: a focused beam of electrons
is accelerated in a vacuum cathode ray tube against a coated glass plate, where
the beam is turned into light. With pictures that remain the same, the large
amount of energy generated by the electrons was prone to damage the coating.
It was therefore better if the monitor displayed a dark, moving picture when
not in use - thus screensavers were created.
Today's monitors are much better. The electron beam is a lot weaker, the coating
more stable, so that the images hardly ever burn into the monitor anymore. Flatscreen
monitors do not have this problem at all, since they generate the image entirely
differently.
Today, screensavers have been assigned new tasks. They are used more often
for entertainment than anything else. Funny or pretty screensavers are exchanged
among Internet users all around the globe.
In 1996, the American company Pointcast created a screensaver that displayed
news headlines which were downloaded in the background while the computer was
online. One could configure the information to be displayed on the screen. This
type of news distribution was unable to assert itself.
In 1999 an American research group started a screensaver project which distributed
computing capacity over many individual PC's: SETI@home (search for extraterrestrial
intelligence at home) is a vast distributed-computing project. Large amounts
of data collected by a radio telescope scanning the sky are split into smaller
packets of information and sent to the computers of the screensaver users. These
analyse the data on their PC whenever the screensaver is running and then send
back the results. In this manner, unnatural signals from space can be identified
- SETI@home is on the lookout for aliens. The community of this extraordinary
research project has grown to 2 million users.
Moneybee® functions according
to a similar principle as SETI@home. The computing method, however, is entirely
different: Moneybee® uses
artificial intelligence with the aid of neural networks.
A further difference with MoneyBee®
is the use value: our screensaver creates information that is directly at the
users' disposal: share price forecasts and
editorial analysis of the results.
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